Beginner briefing
Understand what happens across a race weekend, why strategy matters, and the terms commentators use — without having to learn it all at once.
Weekend
3
core-format days
Race points
25
for the winner
Sprint points
8
for the winner
Weekend format
FP1 + FP2
Teams gather data, tune the car and test different tyre compounds.
FP3 + qualifying
The final tuning before qualifying. Q1, Q2 and Q3 set the grid.
Race
The main event. Starts, strategy, pit stops and safety periods decide the result.
Qualifying
Qualifying has three elimination phases. The fastest progress and the slowest are eliminated.
Q1
18 min
positions 16–20 eliminated
Q2
15 min
positions 11–15 eliminated
Q3
12 min
the top 10 fight for pole
Sprint format
Some weekends use a sprint format instead of the usual FP3: Sprint Qualifying, Sprint Shootout and a shorter 100 km sprint.
A sprint awards fewer points, but makes Saturday much more aggressive.
See sprint weekends2026 regulation shift
ICE + MGU-K
Internal-combustion and electric power now make a much more even contribution. MGU-H disappears.
DRS is replaced
Wings change shape automatically to cut drag on straights and add downforce in corners.
Passing tool
A manual overtaking mode helps the attacking car make a stronger move on the straight.
11th team
The grid grows, while Audi is now a full works project.
Scoring
The fastest-lap bonus point is available only when the driver finishes in the top ten.
Scoring
A sprint does not replace the main race, but it can reshape the points table and starting order.
Tyre strategy
Soft
fastest, short life

Medium
balanced choice

Hard
more stable, longer stint

An undercut is an earlier pit stop, using fresh tyres to gain immediate pace.
An overcut means staying out, hoping the rival cannot bring their new tyres into the working window quickly enough.
The pit window is the lap range where a stop costs the least time.
Safety system
Safety Car
A dangerous situation on track. Drivers follow the safety car and overtaking is prohibited.
VSC
A smaller hazard. Everyone must slow to a delta time, without a physical safety car.
Red flag
The session stops. Every car returns to the pits before a later restart.
Blue flag
Let a lapping car pass. Ignoring it brings a penalty.
Glossary
DRS
The rear-wing opening system. It is replaced by active aero in 2026.
Slipstream
The lower-drag zone behind another car.
Dirty air
Turbulent air that reduces the following car's downforce.
Downforce
Aerodynamic load that pushes the car into the track.
Undercut
An early pit stop to gain an advantage on fresh tyres.
Overcut
Stopping later to use cleaner track.
DNF
Did Not Finish.
Pole position
Fastest in qualifying and first on the grid.
What to watch
Start
The opening corners produce the most position changes and contact.
Pit stops
An early or late stop can rewrite the entire race.
Safety Car
Gaps disappear and teams can make a cheaper pit stop.
Team radio
The fastest way to understand what the driver feels and why strategy changes.
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